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Fundamentals
Preston Blair
If you're just starting out and can only get one book, get this one. EVERYTHING is there, from composition, to posing, to how to draw a simple hand.
Scott Robertson, Thomas Bertling
Super technical, but it eases you into it. By the end you're drawing things you didn't think were possible.
Ernest R. Norling
Solid, understandable, step-by-step perspective instruction.
Figure and Anatomy
George B. Bridgman
This was one of the first books on anatomy construction I ever bought. It helped me to think of the forms in a more 3 dimensional way. I still fall back on what I learned in this book.
Michael Hampton
One of the best books on learning how the figure works in three dimensions. Taught in a progressive and understandable manner.
Stephen Rogers Peck
Great for learnign about each particular muscle group and how it works.
Character Design
Ben Caldwell
I know Ben personally, and can say he's a great teacher. This book teaches the fundamental truths about character design in a delightful and charming way. A must have for cartoonists.
Ben Caldwell
Fantasy cartooning builds upon it's predecessor and gives some more great insight into designing characters.
Tom Bancroft
What's cool about this book is Bancroft got some of the best artists across a varied field of disciplines to design the same character. It's cool to see so many ways to design one character. You can learn a lot from it.
Tom Bancroft
Animal Drawing
Charles R. Knight
Eliot Goldfinger
Terryl Whitlatch
Inking
Arthur L. Guptill
Gary Martin, Steve Rude
Yasuhiro Nightow
Making Comics
Ivan Brunetti
Brad Guigar, Dave Kellett, Scott Kurtz, kris Straub
Color and Rendering
Scott Robertson, Thomas Bertling
James Gurney
Composition
Hans Bacher
Marcos Mateu-Mestre
Durwin S. Talon
And... This
James Gurney