"Left" by Shinji Kawamura
From the Film and Animation Division
What if there was a stop-motion carved wood film about a legendary sculptor who made a mechanical arm that he could use to fight bad dudes. That's the vision of director Shinji Kawamura who wants to bring his film "Left" to life.
From the animation tests posted so far this thing looks AMAZING.
Animation test here: LINK
Hidari gets a flying chainsaw hand: LINK
Lots more info on the project here: LINK
-Jake
Wendelstein 7-X
From the Machines Division
This might be the most complex machine built by humans....actually it was only possible to design with the help of super computers.
From Wikipedia "The Wendelstein 7-X (abbreviated W7-X) reactor is an experimental stellarator built in Greifswald, Germany, by the Max Planck Institute for Plasma Physics (IPP), and completed in October 2015."
HOPEFULLY this leads to unlocking fusion tech...but I think they might have messed with the spacetime continuum when they flipped it on. things have been a little off since about 2015.
This video does a pretty good job of breaking down what all the different components of this machine are and what they do: LINK
Here's an older less flashy, but also very educational video on the stellerator: LINK
I just think this is the coolest looking thing, man. Endless supply of tech reference going on here for anything you want to design within the realm of sci-fi.
When I look at this next to modern art installations I have a hard time not seeing all this wild engineering as contributing to the art scene just as much as it contributes to science.
-Jake
He-Man and the Masters of the Universe Coda
From the Art Department
There's no shortage of He-Man shows in the world so this might have gotten lost in all the noise, but the He-Man and the Masters of the Universe show on Netflix has this cool thing they do at the end of each episode: Codas.
These are black and white illustrations mostly done by comic artists that give a sneak peek at the next episode. When executive producer on the show Jeff Matsuda reached out to see if I was interested in doing one, I was not going to say no.
I loved He-Man as a kid and to be able to contribute to the franchise, even in this small way, was something I've always wanted to do.
You can see my drawing at the end of episode SE E4. But while you're there might as well check all the rest out.
Process art from sketch to final over on the Patreon.
-Jake
On ADHD
Nothing from the Inspirational Thought Unit this week. Instead a PSA for ADHD:
ADHD is a superpower and a weakness. The same thing that allows you to focus intently on accomplishing a task can also make you super late for important meetings. (Which happened to me more than once this week!)
This speech on ADHD blew me away. It's by clinical psychologist Dr Russel Barkley who has devoted his life to treating people with ADHD.
Put this on and listen to it whether you have ADHD or not. It will help you understand what's going on in the head of a person who has ADHD, and might instill a little more empathy, not just for others, but also for yourself if you struggle with it.
He also outlines several solutions for working with ADHD that I think are extremely helpful and have used in my life.
Someone also took notes and timestamped them in case your attention span can't handle a 37 minute lecture right now. So look for that in the comments.
Check it out here: LINK
-Jake
Five Rad Crabs
From the Flora and Fauna Unit
That's it. Just five rad lookin' crabs living their best lives that I found on pinterest or wherever.
-Jake
Sleek Animal Bots
Dai Heiwa Kinen Tō
From the Architecture Desk
Dai Heiwa Kinen Tō (translated: The Great Peace Prayer Tower), is a cenotaph tower in Japan. It'd dedicated to "the souls of all war victims in history, regardless of race, ethnic group, sovereign state, border, region, religion, religious denomination and creed."
This is such a bizarre direction for a monument and I love that it exists.
More info here: LINK
-Jake
Spaceship Splash Page
From the Art Department
I'm trying so hard to get this spaceships book out to the printer by next week, and there's a pile of coloring still to do on it. One page I've been dreading was this splash art from the foreword. I thought maybe I could just leave the sketchy version and call it good.
Then I thought that a rough sketch like what I had would be one of the first images you see in the book would just drag the overall quality down a few notches. No, the first image needed to be colored and polished a bit. So I rolled up my sleeves and 3 hours later, had this thing colored
Process art from sketch to final is over on the Patreon.
-Jake
On being a hero
From the Inspirational Thought Unit
From this interview of George Lucas by Bill Moyers:
“Everybody has the choice of being a hero or not being a hero every day of their lives. You can either help somebody, be compassionate toward people, treat people with dignity, or not. One way you become a hero and the other way, you’re part of the problem.” - George Lucas
That's all.
-Jake
Cistercian numerals
From the Arts and Culture Unit
I thought this was kind of cool. This was a number writing system created by a bunch of monks 700 years ago so they could write any number between 1 and 9999 in a single glyph.
Not easy for every day use, but when I'm sitting down to work on a comic it's cool to have stuff like this in the back of my mind and look for ways to add texture and dimension to the world I'm building.
Those bottom numbers are the year I was born and the current year. Then I tried stylizing them a bit to see what that could look like. I might start hiding these in my future comics!
Can you find the hidden zero?
More info on it here: LINK
Speaking of this, did you ever notice I hid a secret message in some of my youtube videos? Here's one of them:
here's another one:
Good luck figuring it out.
-Jake
WW0
From the Concept Art Division
If you mashed a medieval aesthetic with WWI technology and threw in a dash of fantasy you'd get WW0. This is the part time project of concept artist and illustrator Andrius Matijosius and it rules.
Not sure what this will end up being exactly...a film? a game? an art book? a comic? Whatever it becomes it's sure to be some solid escapism.
See all the art here: LINK
Updates posted on his Artstation as well: LINK
-Jake
Cryptography Devices
From the Industrial Design Desk
I love finding art reference treasure troves, and cryptomuseum.com is overflowing with cool looking devices.
If you're curious about cryptography and all the technology that has supported it over the last 80 years then you will get lost on this website. If you're an artist that likes to design odd looking tech that's grounded in reality, these cryptography machines are perfect resource.
LINK
-Jake
Recent Spaceships
From the Art Department
Just a few spaceships I've colored up for the Spaceships book. Been sharing the process art from sketch to final over on the Patreon. I'm so excited to get this book finished and sent off to the printer in the next couple of weeks. Still a lot fo work to do on it, but there's a light at the end of this tunnel.
-Jake
On what you can make right now
From the Inspirational Thought Unit
I'm two episodes into Light and Magic which is a six part docu-series on Disney+ about the creation of ILM. I'm just loving every gosh darn minute of it.
As a special effects history buff, there's a lot of this that is a retread for me, but it's so great to hear the interviews with guys like Joe Johnston and John Dykstra. And it's fascinating to see art and stories all in context with each other swirled into the mythic history of the creation of Star Wars.
However, what I haven't been able to stop thinking about is the only reason Star Wars got greenlit was because George Lucas made a successful comedy film: American Graffiti.
Up to this point Lucas had only made edgy student films and dystopian sci-fi. All of it promising, but none of it really successful. He was issued a challenge by his peers: go make a comedy film George. One for the people and not for you.
So Lucas made a coming of age comedy that celebrated cruising culture and hot rods. It was a solid success. Instead of making more comedies he decided to take a wild swing and make a sci-fi opera. The rest is history.
My big takeaway from this is:
People want to make their Star Wars without making their American Graffiti first.
No one would've given Lucas the money or the resources needed to make Star Wars after THX-1138 bombed. Lucas wouldn't have had money to build ILM if he didn't have American Graffiti money. It took what looked like a sidequest or a detour for him to actually accomplish what he wanted to do.
I don't know what your "Star Wars" project is, but stand back and take an objective look at what you have in front of you and as my friend put it: “Figure out what you can make right now and make that.” (Thanks Kohl)
-Jake
Miracle Tank
From the Comics Division
I'm always on the lookout for finely crafted web comics and Mommy's Miracle Tank caught my eye. Written and drawn by LA-based artist Aaron Austin, it is about a goofball kid with a magic tank...and that's the most grounded thing in the 20+ pages posted so far.
It feels like a love letter to Akira Toryama and that's a good thing.
Excited to see where this goes.
Read it here: LINK
Aaron's website: LINK
Neat to see the seed of this idea in some old drawings of his from 2015/16: LINK
-Jake
Airborn
From the Film and Animation Division
These are screen grabs from a demo video made by Berlin-based Airborn Studios. Oh man this really got me excited. This is what I wish I could do with SkyHeart.
For more details, a bit of project background and credits check out their comprehensive blog post on Artstation: LINK
Watch the 2+minute video here: LINK
-Jake
A world of dinosauroids (with Simon Roy)
From the Concept Art Division
Simon Roy (previously) answers the question "What would the world look like if dinosaurs had not gone extinct and instead evolved into intelligent species comparable to humans?" in his unique and imaginative way with a comprehesive exploration of a new species of animal he calls Avisapiens.
In this world Avisapiens look like large crows with weapons, art, and culture.
I absolutely love this stuff. Much much more to look at here: LINK
Be sure to scroll down to see the avisapien knight, moon landing, and astronaut evolution of these guys.
-Jake
A journey through Midjourney
From the Art Department
First off, for anyone who needs a primer on AI Generated Art here's a concise video on the subject to get you up to speed: LINK
I used Midjourney I started out with these prompts to see what I would get: Astronaut with a skull head +skull + skeleton + red spacesuit + character design + full body + red + sci-fi + star wars + Ralph McQuarrie + Jake Parker, cartoon, cartoon network, adventure time style:
Thought I'd mix it up and see what prompts like octane render + 3d would give me:
I didn't like what I was getting so I went back to my original prompts but added rubberhose animation + pixar + disney + 3d:
The results were better, so I asked for more variations. When I got these I decided I was getting diminishing returns and called it a day. Lots of interesting ideas to put into my design, but no one design really felt like it nailed the vibe I got from my original design.
After this experiment here's what I think:
1) AI Art Generators will only become more powerful/capable. So wishing it away is a waste of time. The only path forward is figuring it out how to implement it and how to regulate it.
2) With revolutionary technology comes a reorganization of status and power. The status quo HATES this and will do almost anything to stop it from happening.
AI Generated Art shifts the power (and wealth) of creating images from people who have training, to people who don't.
This reorganization happened in the 2000s when programs like Maya, 3D Studio Max, and Photoshop made art creation a lot more accessible to people who couldn't paint traditionally, or sculpt clay.
It allowed places like animation studios to be havens for creative people to make art who might not have been able to draw really well. Which really upset people who had trained to animate in 2D on paper, and who studied classical painting techniques. Which leads me to 3:
3) Not everyone who is creative can make art, and not everyone who can make art is creative. The creative people who could also adapt and learn new tools absolutely thrived in the new digital art world.
A lot of the art I've seen generated from AI is a lot like hearing someone impersonate English but who doesn't know the language. It sounds right, but they aren't actually saying anything.
4) I see these AI Art generators as tools. Another resource for creative people to add to their toolbox to make them even more creative. Or at the very least, make their job easier.
5) AI isn't an end to end problem solver for productions. There's still a needs to be an artist to translate it into something usable. Someone needs to interpret AI art into something a modeler can model, or set designer can build.
Example: After a producer plugs a bunch of prompts from a script into Midjourney they take it to the art dept. The crew gets a brief from an art director and instead of a lot of back and forth, the art director points at a page of AI art and says "Make it look like this"
6) Questions I’m still thinking about:
- Do these AI Art Generators actually undermine illustrators, photographers, concept artists? Or does it actually elevate these industries?
- Is it bad to democratize something like art creation?
- Who truly benefits from this shift in power? Where is the money flowing to?
- Should artists have the option of their artwork being removed from the AI generator's databases? Or is any art you post online free game? Does the AI generator do anything different than what an artist does who has strong stylistic influences from other artists?
7) I'm still learning about this, and still reading up on all the pros and cons.
I would love to know your thoughts. We've been discussing it over on the Discord for a couple weeks now: LINK
I also posted this on IG and it blew up. I could not keep up with the comments. Over 750 of them! If you want to get a vibe check on what the broader art community thinks of this check it out here: LINK
-Jake
On careers
From the Inspirational Thought Unit
I listened to an interview with Ken Burns this week on How I built This. In the interview, something stuck out to me. He says he never uses the word “career.” Instead he uses “professional life.”
I got from the interview that he went into filmmaking to make the kind of movies you would see in a theater, but ended up becoming a documentary filmmaker (maybe the world's greatest?) because he allowed himself to be exposed to a broader range of opportunities and not just focused on becoming his preconceived understanding of what a filmmaker is.
He clarified that a career is a form of imprisonment; a way of checking off boxes of prerequisites to achieve specific positions.
On the other hand, a professional life is driven by interests and abilities.
It got me thinking that when you are driven by your interests and abilities it opens up a world of opportunity to you. I used to think I couldn't start a business because artists aren't good at business. Or I couldn't write a book, because I'm just an illustrator. Or I avoided cool programs like Blender because I thought it would distract me from illustration.
When I was able to shake off the idea that an X only does Y, I was able to do so much more and feel way more fulfilled.
Not sure I want to abandon the word Career just yet, but I like the idea of thinking I’m building a “professional life” instead.
I recommend listening to this entire interview: LINK
-Jake